Mammon And Sons
[NOTE: We uploaded an optional update with improved balance and UX. The original submission remains available for rating.]
Congratulations minion! You have been handpicked by the lowerups to manage the summoning branch of our operation. Make yourself at home in your new domain. I entrust the satisfaction of our consummoners in your capable claws. Welcome to the Mammon & Sons family!
Mammon & Sons is a management game, where the goal is to build up your rating as high as possible. Your workers' attributes determine how well they perform in jobs they've been summoned to do. All attributes matter, but some are better rewarded in certain jobs.
How to play
The game is not time constrained and you can play it at your own pace, so feel free to refer back here if you're lost.
The core activity of the game is matching worker attributes with summoning portals. Portals require a certain number of points to achieve a max rating. Points come from attributes. Points = the sum of ALL attributes, including multipliers (e.g. "Power counts x2").
Example:
Sending this worker through that portal provides:
- +1 point from Power
- +6 points from doubled Endurance (counts x2)
- +1 point from Evil (alignment is also an attribute)
That's a total of 8 points, so just above half of the points needed for max rating. Which will probably make for a 3-star rating!
In the early game it is more important to earn just enough money and level up attributes, rather than aim for high ratings (this can't be achieved until later). You can level up attributes by assigning workers to unlockable buildings.
Tips
- You can hire new workers with a button in the top bar.
- When your workers run low on health - pay their wages (top bar) to bring them back to max.
- Paying wages also heals workers inside portals, but they lose some health on exit as usual.
- Get rid of some workers if you can't afford a full payout. Either throw them into lava, or send them through a portal again so they can die earning you money (good business practice).
- Hover over a portal with a worker in hand to see how many attribute points they provide.
- Hover over a finished portal before collecting to see the rating with a review and a log of things that happened.
- If the tooltip goes outside the edge of the screen - move the camera to see it in full.
- Some portals require more workers - they will wait to go in until there's a full party.
Controls
- Left-click - hold to drag and assign workers
- WSAD - move camera
- Scroll - zoom camera
- Right-click - hold to drag camera
The game was created during Ludum Dare 55 Game Jam with a theme Summoning by:
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Authors | Tano Collective, Kusy, hex2start |
Genre | Simulation |
Made with | Unity |
Tags | 3D, Comedy, Ludum Dare 55, Management |
Links | Ludum Dare |
Comments
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Great visuals and sounds! And, of course, an amazing concept)